Enemy front frame rate problems
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If we speculate for a moment, it seems entirely likely that the performance variation has a lot to do with how the original hardware is being taxed in any given context. General performance seems to vary between Xbox One and 360 in many games with certain sections running smoother through the virtualised environment, while others still run faster on original hardware. Elevators in Mass Effect load faster while hitches are reduced in Fallout 3, just to name a couple of examples. This often translates into faster performance during data streaming operations that would otherwise interrupt the experience. Hard drive and disc access operations also tend to have less of an impact on performance on Xbox One. Vertical sync is now mandated at a system level meaning that screen tearing is eliminated completely on every title - we mentioned this in our original look at this feature and it still holds true today. There are a handful of additional minor improvements present as well. :: The 20 best Game Pass games to play in 2021 Games do appear somewhat darker on Xbox One than on Xbox 360, strangely enough, but we did at least note a slight improvement in upscaling quality, which is a nice bonus. The general experience is also designed to closely match the original hardware rather than greatly enhance the rendering quality - which means that games won't operate at higher resolutions or with improved anti-aliasing. Truthfully, these minor snafus are just that - minor - and have little impact on the general experience, but they are certainly worth taking note of.
#ENEMY FRONT FRAME RATE PROBLEMS INSTALL#
In another case, when trying to install a game using the disc, the console simply returned a generic "something went wrong" error, requiring us to reboot the console before continuing. In a few instances, games simply fail to start properly instead returning an error message after sitting at the splash screen for a minute or so. Games generally operate without issue, but that doesn't mean there aren't a few hitches here and there.
Even better, as long as you stick to the cloud drive, saves can be used interchangeably between an Xbox One and Xbox 360 console.īased on a wealth of extended testing, capture and analysis we can safely say that our experience has been positive. Being able to pull up saves from 2005 and use them with a different console in 2016 is very convenient and impressive indeed. If you have saves on your older console that you'd like to use with Xbox One, you can simply copy the relevant files to your cloud storage and Xbox One automatically uses them.
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In addition to basic functionality, Xbox One is able to make full use of save files from your original Xbox 360.
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This is due to the fact that each download includes an Xbox One specific package containing files necessary for operation - the package acts as a wrapper allowing in to function within the Xbox One interface. However, whether your game is on disc or available digitally, each game must be downloaded from Xbox Live. Digital games automatically populate your available downloads list under the Games and Apps category while discs can be popped in and prepared for installation with little hassle. Getting started couldn't be easier - Xbox One supports both digital downloads and original Xbox 360 discs straight away, provided you're running the updated dashboard. On top of that, the feature is regularly updated with every major title put through its paces.īut before we dive into the game specifics, it's worth pointing out just how well Microsoft has integrated this feature and the extent to which Xbox One plumbs in effortlessly into the existing Xbox 360 infrastructure. In this extensive feature, we've road-tested every major Xbox 360 game you can run on Xbox One: all of the Gears of War titles, Halo Reach, Assassin's Creed 2 - everything. It's a technological miracle considering the architectural differences between the two systems, but with the feature now fully rolled out and over 100 compatible titles available, we wanted to put it to the test. Microsoft stunned the gaming world last year when it announced that Xbox One would offer backward compatibility for Xbox 360 titles. Original story: We've been working on this one for some time.
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UPDATE 10/9/16 3:00pm: Full analysis added for Bayonetta, Forza Horizon, Mirror's Edge, COD2, Red Dead Redemption and the Undead Nightmare DLC.